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Learning by mistakes.

Fri Oct 3, 2008, 10:45 PM
Aimed a little higher in scope for my Torque 3d project than I should have. Who would have thought that an engine designed for capture the flag with jet packs (Tribes) would have trouble being turned into a robot/hockey/tube racer thru scripting alone. Well lesson learned.

So now instead I went back to the drawing board and decided to go with an old idea I had for an alternate history war game, set in a Cold War where diesel fueled mechs fight alone side tanks and infantry in a secret World War III. I have the Soviet mech all modeled/textured/animated and am piecing together the first level, piece by piece. As I have things to show I'll hopefully toss up some screenies.

  • Mood: Panic
  • Listening to: soft rock?
  • Reading: Spawn
  • Watching: Robotech
  • Playing: Force Unleashed/NHL 09
  • Eating: Taco Bell
  • Drinking: Purple Kool-aid

Devious Comments

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:icondgwar:
Lol, well I look forward to seeing your progress Mike. Sounds very cool, and I even want to play it.

--
There is supposed to be a witty, and cool sounding saying right here, but I was unable to come up with one at the time.
So...
:P

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